Galactic Foundry

Privacy Policy

Galactic Foundry (Android game and game server) · Last updated: 2026-10-30

1. Who is responsible

The controller of your personal data is Ing. Ondřej Novotný, Ph.D., IČO 19525567, Nové sady 988/2, 602 00 Brno, Czech Republic ("we"), the developer of the game Galactic Foundry. Contact for all privacy questions and requests: 0ndr4N@proton.me.

2. In short

3. Data processed by our game server

DataPurposeLegal basis (GDPR)
Random player ID – a random identifier created on first launch; an installation identifier stored only as a one-way hash (prevents duplicate accounts). Operating your game accountContract, Art. 6(1)(b)
Sign-in tokens – short-lived access tokens and refresh tokens (stored only as hashes), their creation, use (rotation), revocation and expiry times. Keeping you signed in securelyContract, Art. 6(1)(b)
Display name (public; default "Engineer-XXXX") and the history of its changes. If other players report your name, the reported name and the number of reports (never who reported it) are kept for review; an offensive or impersonating name is replaced with a new default name. Public profile, leaderboards, moderationContract, Art. 6(1)(b)
Public profile stats – empire level, number of Quantum Resets, badges, best challenge result. Public profile visible to other playersContract, Art. 6(1)(b)
Game progress (cloud save) – a copy of your save game and its summary (empire level, lifetime credits, Quantum Cores, resets). Backup and transfer to a new deviceContract, Art. 6(1)(b)
Weekly challenge results – your attempts, the game commands you send (e.g. "upgrade the mine at second 120"), scores, ranks, rewards and automatic fair-play flags. Running the challenge, fair leaderboards, preventing cheating Contract, Art. 6(1)(b); legitimate interest in fair play, Art. 6(1)(f)
Purchase records – product, Google Play order number and purchase token, purchase state, times, the items granted, and which of your game accounts own a purchase. For purchases made in the game, the app passes Google Play a one-way hash of your player ID so the purchase can only be delivered to your account. We never receive your payment details. Delivering purchases, handling refunds, accounting Contract, Art. 6(1)(b); legal obligation, Art. 6(1)(c)
Google Play Games link (not available in the current version of the game) – if you are signed in to Google Play Games on your device, the game links your game account to your Play Games profile automatically when it starts, without asking, so that you can restore the account on a new device. Google stores the link between your Play Games profile and an opaque identifier derived from your player ID. Our server only records that the account is linked and when; it never receives your Play Games ID, name or e-mail. If you do not use Google Play Games, nothing is linked. Deleting your account removes the link. Restoring your account on a new deviceContract, Art. 6(1)(b)
Account deletion code – stored only as a hash. Deleting your account without the appLegal obligation, Art. 6(1)(c)
Server logs – time, requested function, result, request ID, a shortened IP address (IPv4 without the last part, IPv6 shortened to /48) and, for these events only, the pseudonymous player ID: account events (sign-up, Play Games link and restore, deletion code, data export, deletion request and deletion, and how we handle your e-mailed requests), sign-in events (a sign-in token used again), profile events (name changes, also by us; for a name report only the ID of the reported player), weekly challenge events (start of an attempt, fair-play flags) and purchase events (verification, restore, items refunded after use). Never full IP addresses, tokens or purchase tokens. Security, abuse prevention, troubleshootingLegitimate interest, Art. 6(1)(f)
Security records – security-relevant events such as sign-up, purchases or account deletion, without IP addresses. Security, fraud preventionLegitimate interest, Art. 6(1)(f)

Data on our server is stored with our hosting provider, who processes it only on our behalf.

We protect your data: the game talks to our server only over encrypted connections (HTTPS/TLS); the sign-in data on your device is encrypted with a key kept in the Android Keystore; on the server, sign-in tokens and the deletion code are stored only as hashes; access to the server and its database is restricted to us, and backups kept outside the server are encrypted.

4. Services of Google used in the app

Google processes the usage statistics and crash reports on our behalf. We do not use them for advertising and do not link them to Google's advertising services.

Ads (Google AdMob)

The game shows only optional reward videos that you start yourself, for a reward stated before the video – never during the tutorial or in the weekly challenge. When the game offers such a video, the app requests an ad from Google AdMob in advance so that it is ready if you choose to watch it. For ads, AdMob processes your advertising ID, your IP address (from which Google may infer an approximate location), information about your device and the app, and your interactions with the ad. Google is an independent controller of this data; see how Google uses information from apps that use its services. What applies depends on where you are:

Ads only appear when you start them, and the game remains fully playable without them. Ad content is limited to material suitable for teens.

These services are provided by Google Ireland Limited and Google LLC. Data may be transferred to the USA on the basis of the EU–US Data Privacy Framework or standard contractual clauses. Details: policies.google.com/privacy. You can switch usage statistics and crash reports on or off at any time in Settings → Privacy.

5. How long we keep data

On our server:

In Google's services:

6. Your rights

You have the right of access, rectification, erasure, restriction of processing, data portability and the right to object to processing based on legitimate interest. Consent can be withdrawn at any time with effect for the future: usage statistics and crash reports with their switches in Settings → Privacy, ad consent in Settings → Privacy → Privacy options (offered where Google's consent form applies, see section 4). The quickest way is in the game: export all your data as JSON (Settings → Account → Export data) or delete your account (section 8). For other requests, or if you cannot use the game, write to 0ndr4N@proton.me and include your player ID and your account deletion code (both under Settings → Account). Player IDs are visible to other players, for example on leaderboards, so the deletion code is how we confirm that the account is yours: on the basis of the player ID alone we never hand out data, and the only change it can lead to is the deletion after 14 days without use described in section 8. We send an export only to the e-mail address the request came from. If you no longer have the game or the code, you can still have your account deleted (section 8). We answer within one month; if a request is complex, we may extend this by up to two more months and will tell you why. You may also lodge a complaint with a supervisory authority; in the Czech Republic this is the Office for Personal Data Protection (uoou.gov.cz).

7. Information for residents of US states

If you live in a US state with a consumer privacy law (such as California, Colorado, Connecticut, Virginia or Utah) and that law applies to us, the following also applies:

8. Deleting your account

9. Children

The game is intended for players aged 16 and over. We do not knowingly process data of younger children; if you believe this has happened, contact us and we will delete the data.

10. Changes

We will publish changes on this page and update the date above; we will announce significant changes in the game.